It seems that everywhere I turn I hear someone pontify on “how to gamify”, or to claim to be an expert in gamifying education. Last week, a colleague told me that she had a consultant help them gamify their company’s training sessions. As I asked her to explain what the consultant said or did, it turned out to be a lot of hot air. So, the buzz word now seems to be “gamify”….and it seems that we are back to the old arguments about slapping a fun audio on a couple of flashy and flashing objects on an online quiz test making it a game. How disappointing.
Today, I came across a couple of games whose developers qualify as game-based. I’ll let you be the judges:
http://www.arithmequick.com/ (free trial) “gives students a great place to practice basic math with instant grade-level assessment. The main game is to color a grid with appropriate colors” (quoting the developer).
🙂 it’s a great quiz. Nice to review specific math topics in a different format than paper exercise. Good for self review (instant assessment). Possibly a good app that teachers can download on the class’ iPads. But this is not offered as an app.
😦 this is not a game; This is a quiz. Also, notice that the “game” goes up to grade 8+. I don’t know about you but my 4th grader at home is way past coloring rewards. The byline “Math Makes the World Go Round” promises an interesting story line….which does not exist.
http://www.learnalot.com/ ” is a SMART-accredited, game-based learning portal that uses high-quality resources to facilitate skills-based teaching in maths. Its aim is to make teaching and learning genuinely fun and engaging for students aged 11-16″ (quoting the developer).
😦 Now call me picky, but I am not thrilled by the opening picture. Too reminiscent of what others have done.
🙂 Once the game started, I was getting into the story very quickly. First there is an interesting story. Second, it’s an epic story. Third, despite the Voki-like appearance of the mission dispatcher, the game uses audio, video, and text to deliver the message. Each mission have the option to try again if you can’t or aren’t satisfy with your results. The graphics are clear, the music not distracting but adding a hint of urgency to the mission. I think that it approaches what I’ve seen at the beginning of what Tabula Digita was offering.
…more to come